Patrick Kulikowski

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Game publishers should have a deeper connection with fans

May 23, 2015 by Patrick Kulikowski in Editorial

Having an established fanbase is one thing, but creating a more open dialogue with them is a whole other ballgame. And it’s something that more game companies — particularly ones based in Japan, need to make a stronger push for.

One example of increased fan outreach is Capcom and the transformation its USA branch has undergone over the course of eight years. Capcom USA created a website entitled Capcom-Unity, which serves as a hub where fans of the company’s long line of games can read up on its regularly updated news blog, chat about its games in a forum and even use it as a grounds for voicing requests.

This model didn’t come at the drop of the hat. It required a lot of conversations with top executives and one employee’s willingness to take matters into his own hands.

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May 23, 2015 /Patrick Kulikowski
publishers, public relations, opinion, editorial, Capcom, PR, Square Enix, Konami, Nintendo, community, community management
Editorial
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Hey publishers, offer your soundtracks digitally

May 23, 2015 by Patrick Kulikowski in Editorial

If you ask me, one of the most important aspects of a game (aside from being fun and playable) is whether or not it has good music.

A game’s soundtrack can make or break a game. Without a good soundtrack that instills some sort of joyful, thrilling or even fearful emotion in me I can’t have fond memories of that experience.

Some of us don’t think it’s enough to just hear a great tune while we’re busy blasting through a random encounter, stomping on a Goomba or tossing sonic booms. Damn it, some of us like to walk or drive down the road to the hair-raising ’80s rock euphoria that is the Grandia II battle theme, or the infectiously catchy melodies of Castlevania: Rondo of Blood. That’s why we like to purchase videogame soundtracks.

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May 23, 2015 /Patrick Kulikowski
Nintendo, Capcom, Square Enix, Konami, Video Game Music, VGM, soundtracks, publishers, opinion, Editorial, music, Amazon, Sumthing Digital, iTunes
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