Insomniac Games pledges $7,500 to Amplitude Kickstarter

Originally published on Pixelitis.net on May 19, 2014.

With only three days to go until their Amplitude Kickstarter campaign closes, Harmonix is still struggling to hit its target goal of $775,000. Ratchet & Clank and Sunset Overdrive developer Insomniac Games has surprisingly decided to step in to help the team out by backing the project.

In a post on their website, Insomniac president and CEO Ted Price explained how the company has always enjoyed Harmonix’s library of rhythm games, ranging from Guitar Hero, Rock Band and PS2 classics Frequency and Amplitude. The team has demonstrated this passion for these titles by revealing that they have pledged at the $7,500 tier to back the game, and have encouraged its fanbase to also chip in.

“If the money isn’t raised, the game won’t happen. We are big fans of both Harmonixand Amplitude, and we want to see Amplitude HD. As such, Insomniac has backed the game at the $7,500 level. We hope if you liked Amplitude or Frequency, or just love great music games in general, you’ll consider pledging too.”

The $7,500 allows Insomniac to send Harmonix a song that they own and have it remixed for the game. The developer opted to go with “Crazy Ride,” a humorous song/music video that details the beginnings of Insomniac Games from its inception in 1994 up to its present day.

It’s pretty fascinating to see other game companies give a helping hand to each other, especially for a developer like Harmonix, who has admittedly hit a rough patch in terms of nearing such an expensive goal.

Last week, Harmonix Publishing and PR director John Drake took to the company’s blog to explain the reasoning behind the Kickstarter’s lofty goal, noting that the HD successor to Amplitude is a “passion project” that requires the support of the fans in order to fund it. Drake added:

“In a situation like this – a project that’s too expensive for us to fund on our own with our limited resources, a game that people want us to make, and a game where a publisher isn’t willing to provide development funding – this is the scenario where we need the help of the fans to fund a game.”

As of this writing, the Kickstarter campaign has attained $389,210 out of $775,000, with the campaign ending on Friday, May 23 at 5:00 pm EDT.

Source: Insomniac Games